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Randomfriend
#201 Posted : Friday, August 20, 2010 7:22:59 PM



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levski wrote:
Obviously.

god do i need to spell things out for you to not have a pointless smart arse comment

they have made a list of attributes that are used in at least 1 of the keeper actions including passing and ffbs so balance is related to the ffbs and not saving are you that thick you couldn't use your brain and given the information we have read that into what i was saying


[22:03] <+SimonD> why is mini moaning that a guy who had 0% tackle in that game tackled him?
[22:03] <+Magnusson> its mini
[22:04] <+Magnusson> him and stabby will have sex with dribbling one day


[22:57:08] Johan: i have been playing hattrick for longer than fap
levski
#202 Posted : Friday, August 20, 2010 7:24:55 PM




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Randomfriend wrote:
used in at least 1 of the keeper actions


Now give it another shot.
Randomfriend
#203 Posted : Friday, August 20, 2010 7:27:39 PM



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well i don't consider punch as a viable option in ffb's as it doesn't work and i have never ever seen it work smiling

and on they earlier post i think i misread you somewhat i get your point


[22:03] <+SimonD> why is mini moaning that a guy who had 0% tackle in that game tackled him?
[22:03] <+Magnusson> its mini
[22:04] <+Magnusson> him and stabby will have sex with dribbling one day


[22:57:08] Johan: i have been playing hattrick for longer than fap
widjerd
#204 Posted : Friday, August 20, 2010 7:32:13 PM





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Which stat prevents goalkeepers low passing the ball the opposition forwards?

FlapperFlapper
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levski
#205 Posted : Friday, August 20, 2010 7:33:15 PM




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If anticipation with that definition is involved in punches/saves I wouldn't put too much trust in the admins in enabling us to make good assumptions.
Randomfriend
#206 Posted : Friday, August 20, 2010 7:34:20 PM



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widjerd wrote:
Which stat prevents goalkeepers low passing the ball the opposition forwards?

FlapperFlapper



vision Laugh Out Loud and i'm blind in 1 eye so i have half an excuse Flapper


[22:03] <+SimonD> why is mini moaning that a guy who had 0% tackle in that game tackled him?
[22:03] <+Magnusson> its mini
[22:04] <+Magnusson> him and stabby will have sex with dribbling one day


[22:57:08] Johan: i have been playing hattrick for longer than fap
jprev55
#207 Posted : Sunday, August 22, 2010 8:02:34 PM





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I think you miss some attributes for goalkeeper :

Speed -> GK move
Stamina -> GK have condition
Low Passing -> GK pass the ball
High Passing -> GK pass the ball


Have a question without link:

Wicj attribute is used during a throw-in? Is it exactly like a low passing?
Hawkmoon
#208 Posted : Sunday, August 22, 2010 8:24:04 PM




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jprev55 wrote:
I think you miss some attributes for goalkeeper :

Speed -> GK move
Stamina -> GK have condition
Low Passing -> GK pass the ball
High Passing -> GK pass the ball


Have a question without link:

Wicj attribute is used during a throw-in? Is it exactly like a low passing?


They wrote about keeper specific actions... So nothing was forgot.
Adebisi
#209 Posted : Monday, August 30, 2010 1:52:38 AM





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can someone tell me which skills are best for receiving high pass ball? thanks


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Vicestab
#210 Posted : Monday, August 30, 2010 1:57:30 AM





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Adebisi wrote:
can someone tell me which skills are best for receiving high pass ball? thanks


For RECEIVING... mainly jumping and balance.
For FIGHTING... mainly jumping and strength.
XeDiN
#211 Posted : Wednesday, October 27, 2010 12:42:35 PM





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Does Strength affect Keepers Punch, save or Interception with hands ?



Kirazman
#212 Posted : Friday, December 10, 2010 5:44:05 AM




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A high level of acceleration will also be beneficial in situations where a footballer goes head to head with an opponent.

Does acc. affect FFB?
Vicestab
#213 Posted : Friday, December 10, 2010 10:28:50 AM





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Kirazman wrote:
A high level of acceleration will also be beneficial in situations where a footballer goes head to head with an opponent.

Does acc. affect FFB?


Not directly. But with acceleration you get there first, and getting there first (or as fast as possible) will help you on the FFB.
Sullen
#214 Posted : Wednesday, January 05, 2011 2:25:24 PM





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Vicestab wrote:
Adebisi wrote:
can someone tell me which skills are best for receiving high pass ball? thanks


For RECEIVING... mainly jumping and balance.
For FIGHTING... mainly jumping and strength.


it seems to me the right answer was "Anticipation"smiling
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Shaymin
#215 Posted : Thursday, May 05, 2011 7:09:58 PM




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Is there some sort of list anywhere showing how much someone has in an attribute if it says "Good" or "Star Quality" at Speed for example?

I hope you understand what I mean!
Chaotic
#216 Posted : Thursday, May 05, 2011 7:29:10 PM




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Shaymin wrote:
Is there some sort of list anywhere showing how much someone has in an attribute if it says "Good" or "Star Quality" at Speed for example?

I hope you understand what I mean!


It's in the main FAQ:

Disastrous
1-20

Useless
21-30

Very Poor
31-40

Poor
41-50

Mediocre
51-60

Means Business
61-70

Good
71-80

Very Good
80-85

Superb
85-90

Fantastic
90-95

Star Quality
96-99
bobo4ka
#217 Posted : Monday, June 20, 2011 6:35:30 PM





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Can an Admin or GM give us a little bit more clarification in it:
1
Quote:


For goalkeers:
...
Anticipation
To be able to predict the ball trajectory/path is of great importance for receiving the ball but also when deciding where and how to get the ball before the opponents.


Does the "receiving" means also making a save or punch?
Or it is only for "receiving the ball with hands" or "receive the ball with feet" for upcoming passes?


2
Quote:
Aerilal Ability
Aerial Ability decides a goalkeepers ability to handle situations where they have to fight for and intercept a ball in situations where the ball is in the air.


"...intercept a ball in situations where the ball is in the air"
Does it mean also a making "save" and "punch" for "green-yellow" shots?
morri3sa
#218 Posted : Tuesday, June 21, 2011 10:03:49 PM




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I am confused by the way you have defined the one-touch attribute.

First, I don't understand why one-touch would be involved in all direct actions but heading is only above the waist. It seems unnecessary to make someone train two attributes to perform high direct actions but only one to perform low direct actions. Yes, there are other attributes that go into being able to make contact with the ball BUT I am speaking about only the DIRECT aspect of those plays.

Second, I think there is some reason that you made the one-touch definition extremely wordy while the heading definition is quite clear. What are you trying to tell us?

Third, why do you speak about one-touch factoring into the ability to anticipate how to interact with the ball? Isn't that the point of anticipation?

It seems to me that you have over-emphasized the importance of the one touch attribute either in game play or in definition

Also ...

Have you completely stripped down the definition of ball control to suggest that it plays a smaller role in dribbling or because you weren't able to come up with a definition that portrayed it's importance in tackling?
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rayfan
#219 Posted : Friday, July 01, 2011 4:08:29 PM





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Thank for helpBiggrin

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Bolla Brutus
#220 Posted : Tuesday, December 06, 2011 8:47:25 PM





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What attributes affects a GKs drop-kick and goal-kick? I haven't had time to go through all the 11 pages, but the four or five I have seen has not mentioned it.
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